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Albeit, secret areas which no doubt add to that repetition problem I mentioned earlier and a slightly annoying lag being present that pushes each and every menu into a bit of a sad state.
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It must be said however, that if you delve deep into the murky world of Capcom’s Special Edition, then you’re going to find yourself an absolute ton of content and secret areas to find. It’s not something I’m completely comfortable with. Even when playing as a male character, the obsession with the opposite sex does, at times, come across as nothing more than sheer unadulterated fixation. Maybe it’s the 40 year old male in me showing my age, but I’m pretty certain I wouldn’t be all that bothered if I was half that again. I have to admit the visuals are lovely, with some of the battle arenas and linear areas coming across very nicely, but as mentioned earlier, I’m not really one for needing to watch virtual females bounce and grind their way across a battle floor anymore. Repetition is an ugly thing, and teaming it up with a horrid camera system (near on a par with the trash that Capcom dealt out in the original Resident Evil) and a map that does nothing like its name implies, and you’ll find yourself in for a ride that takes longer than it really should as it stops off at every mind numbing mashup along the way. Whilst Capcom have tried their best to mix things up slightly with the addition of a few puzzles, push buttons and thought provoking moments, the majority of Devil May Cry 4 ends up as a ‘clear the area before heading to the next area’ rinse and repeater that gamers of a certain age just can’t be done with anymore. Whilst we are set for a lovely ride through some of the best close combat fighting Capcom can offer, it’s just a shame the rest of the game bores me immensely.Īfter battling through the same old tutorial for each character, with just some slight amendments depending on the character you’ve chosen and the unique weapons they bring, the 20 levels that are found in each storyline all merge into one big bash-a-thon one that is briefly split up by rewarding you with that famous ranking at the end of each section. Weapons and Combos are in plentiful supply and whilst the mashing can at times get a bit ridiculous, it’s pretty cool to see Nero, Dante, Vergil, Lady and Trish pulling off their own unique moves, with their own distinctive weapons and skills, all of which can be upgraded once the required number of orbs and points have been earnt. Smooth is the name of the game, and whether you’re dishing out melee attacks, throwing numerous magical swords the way of the mutilated enemy or sitting back with the biggest shotgun you can find, locking on to your targets and mashing the fire button for eternity, then you’ll be in for a glorious ride though some of the best fighting sequences you’re ever likely to witness. Instead, I found myself much more interested in the gameplay mechanics more than anything else.Īnd if I’m being completely honest, for some fast paced, happy go lucky violence, Capcom have nailed the Special Edition down to a tee. Many may find themselves completely enthralled by the over-the-top acting whilst Nero hunts down the truth behind the Order of the Sword, but it makes little sense to me and nothing about the tale draws me in enough to care otherwise. With a story running through the background that I just couldn’t give a damn about, and five characters who I either dislike immensely (I’m looking at you Vergil) or am amazed can perform the gymnastic ninja skills required of them (Hi Trish), my time with Devil May Cry 4: Special Edition doesn’t really start off too well. Not enough to drop everything else in order to play it, but just enough to let me get through this review without wishing I was being hit by a ton of Summoner Swords or a blast of the Kalina Ann rocket shooter.
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But strangely I’ve found myself slightly drawn to Devil May Cry 4.